The article discusses the potential addition of horses as mounts in Genshin Impact to address the game’s stamina-related travel frustrations. Currently, exploration relies heavily on sprinting, climbing, and gliding, all limited by a quickly draining stamina bar, which can interrupt immersion and slow down travel across Teyvat’s vast and vertical landscapes. Introducing mounts would not only solve stamina issues by enabling faster, more efficient travel across open terrain but also deepen player engagement through new gameplay mechanics like mounted combat, co-op races, and unique quests. A well-designed mount system would emphasize seamless summoning, intelligent terrain navigation, and customization, making horses feel like true companions rather than mere vehicles.
However, adding mounts poses significant design and technical challenges, such as ensuring horses can handle Teyvat’s rugged terrain without breaking game balance or trivializing exploration. Developers must carefully integrate mounts so they complement existing mechanics, preserving the thrill of discovery and stamina management while enhancing the overall experience. Drawing inspiration from games like The Witcher 3 and Ghost of Tsushima, the article highlights the importance of intuitive controls, meaningful player-horse interaction, and regional mount varieties, including mythical Adeptus creatures. Ultimately, mounts could transform Genshin Impact’s world traversal and social play, encouraging exploration and cooperation while maintaining fairness and immersion.






