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Sony Prepares for PS6 Handheld Launch by Pushing Developers to Optimize PS5 Low Power Mode

Sony is reportedly encouraging developers to optimize their games for the PS5 Low Power Mode, which is believed to be a preparatory step for the upcoming PS6 handheld device. According to hardware insider Moore’s Law Is Dead, developers have received guidance from Sony to lower game resolutions and reduce CPU thread usage to maintain a steady 60 FPS, suggesting that these optimizations will support the handheld’s performance capabilities. This push indicates Sony’s intent to ensure software compatibility and performance ahead of the PS6 handheld’s anticipated launch alongside the main console, expected in Fall 2027 to early 2028.

Moore’s Law Is Dead, a reliable source on Sony’s hardware plans, also highlighted that Sony aims to replicate the PS4’s strategy by balancing performance and affordability to appeal to a broad market. Additionally, Sony’s collaboration with AMD on Project Amethyst promises next-generation rendering technologies that will define the PS6’s capabilities. Key figures like Mark Cerny have expressed excitement about integrating these advancements into the new console, reinforcing the timeline and technological direction for Sony’s next-generation gaming systems.

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